Who we are tristam

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Nintendo GameBoy, GameBoy Advance, and Nintendo DS TI-99/4A, and also a port for the TI-84+CE calculator 16-bit MS-DOS, Windows (32 and 64 bit) BBC Model B, BBC Model B+, BBC Master 128, and Acorn Electron

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Atari 8-bit (400, 800, XL, XE), and the Atari ST Commodore PET, VIC-20, Plus/4, Commodore 64 and 128, and also a MEGA65 version No hunger timers, no frustrating mazes, no blocking situations that force you to restart!īy buying this game, you get disk images for 36 different platforms: To use Infocom's classification, I'd rate the game's difficulty as 'Standard' however, the game's design is modern and eschews all the frustrations commonly associated with 1980s text adventures. TRISTAM ISLAND is a text adventure made from the mold of Infocom expect a large geography to explore, lots of prose, a rich parser, diverse puzzles, some humor and some darkness. But why did the people leave? And why is there a fence around the white house at the top of the hill?įree demo available at this page: /tristam-island-demo You explore, and find out the island was inhabited, years ago. After crashing your plane at sea, you end up drifting to a small island, with not much to survive.